Crash 3D Enemies & AI

Crash 3D will have enemies roaming the entire map. They will randomly decide which routes to chose so the enemy cars will go different directions every time the game is played. This removes the predictability factor in the game. There will be a single spawn position on the map where enemies will be spawned. When…

Procedurally Generated Coins – Explained

In Crash3D all coins are procedurally generated while you play. What does this mean? “Procedural generation is a widely used term in the production of media. It refers to content generated algorithmically rather than manually. Often, this means creating content on the fly rather than prior to distribution. This is often related to computer graphics applications and video game level design.”…

Crash 3D – a quick look

  Our latest title is named Crash 3D. It is inspired by the 80’s classic game Crash, but way more modern and graphical and best of all, 3D! Crash 3D will be controlled by accelerometer and touch inputs to the screen. Crash 3D will have 3 gameplay modes: 1. Classic – your objective is to…